Thanks for the feedback!
We definitely had more features planned from the start, which ended up being cut for the deadline, sadly.
Each day was going to be a full level, with specific challenges & goals, like meeting a work quota, certain activities providing less time dilation due to boredom etc.
Purchasing items, for example, was going to be a whole thing - taking a trip to town, fighting off panic buyers (using the floppy physics with the shopping trolley).