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Hahaha, thank you for playing! Yeah, the wall jump mechanic was the worst part of the game, and one of the things I will change the most if I decide to go on with this game, as well as the locked aiming directions. I realized at the end it was too clunky, but if I were to fix it I would have to change the whole level design and I didn't had time to do it, so I made the choice to go on as is.