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That was a nice little story, though it felt more like a concept for a larger one and I think that's your intent judging by what you wrote above. It took a little bit for me to understand how the protagonist's power work but it makes sense after you get it, and the characters were nice and it felt like you were trying to get across the positive reinforcement from one character to the other if you understand what I'm trying to say. 

The art was nice and the music was very moody and a good choice, my only issue is it felt like some of the choices were superfluous to the flow of the story, I understand the multiple endings but it didn't feel like there was much point doing anything outside the obvious? And also it could have used some editing, I noticed some really redundant word use and a spelling error.

Still, I enjoyed it. Looking forward to seeing you expand on this in future, if you do.

(+1)

Thank you so much for the feedback! You're right that the story feels a little more like a concept, it definitely is, the original was much longer and more detailed but due to time/scope constraints it had to get cut down considerably. I hope one day to expand it into what it was meant to be but we'll have to see if I can ever get the time! 

Fair point about the choices lol, my main worry, and the reason I added some that may seem superfluous is again due to time/scope constraints, and the fact that I was worried there just wasn't enough interaction for the player. 

Thank you so much again and I'm glad you enjoyed playing it!