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(+2)

Oh yeah, this was a really addicting game. I liked the inventory management and the imp  happiness system. Also your art style is really cute. The game was bit confusing at first but I learned it eventually.

(+1)

Thank you for playing, I'm really glad you enjoyed it Nekolag!

Do you have a favorite imp design?

Sorry about the confusing gameplay. I did intend the game to be trial and error based to an extent. I've tried to explain some of the more obtuse mechanics in the "hints" section on this game page. If a lot of people find the basics confusing I might include a brief tutorial in the future.

Were there any other parts of the game you thought could use some work?

(+3)

Toxinfarmer was my favourite. She had a surprise in her pants.

One think I would change is to make the walking speed in the corridors a bit faster. Or maybe have a quick skip feature. Overall this game is well polished.

(+1)

Toxinfarmer's probably my favorite too.

The walking speed has been something I've been steadily increasing ever since I first started development. It starts looking silly if it goes too much higher, but I'll see what I can do.