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(1 edit) (+2)

This game and the one before it are absolutely amazing! I felt so attached to both characters and I like how you described the afflictions of depression on a person. These games have moved me in a way that I’m not quite used too but is nonetheless good anyways. I know you probably get asked this a lot but I just have to know, are you planning on making another game following this storyline?

(+5)

Thank you! It's always nice to hear from people who responded to what I tried to do with these two. ^-^

I have ideas for the rest of Lizzie and John's lives, but I don't know if I'll make games for them. Hearing from people who continue to enjoy them makes it more likely, though!

(+2)

Than while it is late allow me to throw my praise onto the pile as well. I cannot begin to express to you just how truly gratifying your stories were so far, the few yandere game I played make it clear the yandere is the enemy, and the player is often railroaded into being antagonistic, or gets a game over if they try to reciprocate the feelings.
You do not do that, you allowed John to respond to her feelings positively, but do not simply do "do everything she asks=best ending" you make it clear she is still a flawed person and sometimes she needs pushback form John (the scene when you wait for her in the basement being the best example of this) and the fact you gave it any kind of sequel was excellent, the fact it's from lizzie's perspective gives it bonus points.

I hope you can get around someday to that third installment, cause it really would make a great story into an epic tale.

(+1)

I appreciate it. ^-^ This series has sat quietly for a long time while I worked on other projects, but it's not impossible that I'd return to it! That balance of approaching the yandere trope you articulated is exactly what I was aiming to explore, and I think there's more to be done there.

(1 edit) (+1)

Pleeeeaseeee do, I don't particularly play games to completion very often (finding myself hopping game to game until I get bored) but the way that the storytelling conveyed the importance of communication made me fall in love with the characters.
The moment when John is thinking to himself in the first game and is wracked with guilt feeling like he is manipulating her to helping herself and relating that he was forced to take pills really feels relatable in a way. In my relationship I have always been trying to avoid forcing my loved one into doing things even if I thought it was for the better good.
I feel like the topics of mental health are treated with respect most of the time and not treated like a joke from you.
I hope you find that you would enjoy to make a 3rd game and see that you have more story to tell with them.
In my honest opinion this is one of the best visual novels I played and I hope that you continue to tell the story of the best mentally unstable couple out there :3

Thank you, glad to hear there are more people out there appreciating my work! I can't make promises right now, but if you follow me in any way, I hope some day you'll get a notification about future Crimson Gray games. ^-^