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I got to 999m!!! really great progress, it feels like it's coming together

- add sound!! very important for the game feel here!!

- make sure death camera doesn't keep scrolling horizontally, and don't let death camera drop too low (or else it destroys the illusion of your buildings)

- imo you should be more generous with the jump timing, there's lots of instances where I jumped off too late but I felt like I should've been able to jump anyway? in platformer design we call this "coyote time" where we let the player jump for a little while even after they leave the ledge... let me know if you need help brainstorming how to code this