Holding for rope and jump by same button - bad idea.
Better make catch/release for rope by press jump button, not holding.
And how to remove previous useless ropes?
Isn't easy catch needed rope if several ropes keep a close.
I think it might be intended that way, to make you rethink your usage of ropes. Makes it a bit more challenging, which I personally enjoy.
There are a lot of control "features" that I think were not good decision. In the full feature version I am working on, the control are completely different.
... and there is a button to remove ropes ;)