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That was very tense, I was unable to make that last jump.
Once I got use to the controls though I was able to make it close to the end at least. Good job though, I don't know if you intended on it, but the way it was definitely created a lot of tension, which I did enjoy.

Yeah I wasn't really trying to make it tense but, at the last minute I was trying to implement the ps5 AI for adding many enemy following the player and reducing the healthbar, but it was the end of the jam so, couldn't do it, but next time I'll do better).
Thanks a lot for your feedback ^^.