Hello good day/eve ;
First thank you for taking the time to read this blog , I am Spera the solo developer of this game that I've yet need to name , for now I named it Project O , the main aim is to make a good stable combat system and create unique enemies and it could a full game or maybe just a one or two levels .
I have a story ,.. well more like an idea of a story but I don’t want to focus on it now , I want to focus on the controls and the smoothness of the movement .
Few points that I was settled on before I started :
1* The characters will be in pixel , and it will have different style than my previous works .
2* The main focus will be the controls rather than world building I will focus on the world after I finish the enemies AI .
3* the most important point don’t aim for perfection … .
16/11/2020 ( update #1)
Ok now into the process I started working on the character design at the start of October took some time until I was happy with it , then I worked on the art almost for two weeks , I participated in inktober so I didn’t work all the time on the game stuff.
I started working on the controls in the last week of October , I have finished what is about 80% of the controls , I may add more attacks and distant attacks later, I still need to refine few controls but for now I proud of what progress I have made .
the main character :
The run , attacks and wall jumping :









