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Thanks for playing. There are definitely some balancing issues as far as creature usefulness. When I get some time, I hope to re balance some of that. Oddly enough my fastest path (21 seconds ish) doesn't involve a bird. Another thing i want to handle is to control a little bit of the randomness in AI behavior, because in speed running games there is supposed to be a lot more uniformity in AI patterns. Let me know if you have any other suggestions. I'd love to hear them.