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Gave the demo a go, and a long-winded singular feedback/complaint about the game at the end (It boils down to me saying I'd much appreciate if the movement wasn't so inefficient and more Precise like one would expect from notable genres like RTS's or, games like Diablo, where you click to move - you move there as directed without slowness, without stalling, etc. Everything is fine but I hate the Movement when point & clicking in this. It feels like it fights with the user and I found myself spamming the left click more than I'd ever want to just to go from point A to point B.