Hey thanks for the demo review dude, I'm sorry you didn't end up liking it. I appreciate the criticism! I would say that you may enjoy aspects of the game more were you to spend some more time, seeing more of the content, but I totally understand if you don't want to. If the game doesn't grab you from the start, you can hardly be expected to trudge through more of it :P
Never being in a position where somebody has fairly criticised me, I have no idea how to put myself in your shoes. I did get a picture of somebody flipping off my website, though. What would I do to them? Ignore them to death?
I remember millionaire ad man David Ogilvy being disinherited by his mother on the grounds that “he would make more money than was good for him without me”. I take it you’re similar; you already have the marketing portion down pat, which is more than I could ever do with my games.
The impressive part isn’t that you did that; it’s that, in the first place, you convinced a rag-tag team of presumably unpaid members to join you, which I was never able to do despite having max Charisma.
In the second place, it’s that you made other games and weren’t discouraged when they crashed and burned, and they must have, because I’ve never heard of you before FIGHT KNIGHT. I did one. Once. And then I stopped, because I was but a husk of a man.
But you seem to know what you’re doing, if only because of that Ninja Baseball Bat Man avatar.