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I'm only two games into the Madvent Calendar, but it seems like a creative collab project so far. I like the tree we go around in the hub world and the background action when idle for a bit, as it all adds a lot to the experience. Rip, while the visuals were a bit sketchy to me, was pretty fun to wander my way through, and I enjoyed the mechanic of ripping through things. Never did see the monster, though, so I guess I lucked out? Screenplay was...short and straightforward, so I haven't much to say on it. I like how it felt like a real stage setup. Overall, an entertaining experience, and I'm eager to get to the rest.

Good job, devs.