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That was fun!

I never played this type of game before so it was a little hard to know what to do at the beginning, but I got it fast enough to enjoy it.

As improvements, I would have love to have a map, because I was always so confused about where I was, and where I had to go. And some sounds. I felt lonely without it :)

Ah, a map would be helpful.  Inform (the engine/language used) has a way to generate maps, but the output was really bad, IMO.  But it wouldn't be hard to make our own.  There aren't that many rooms.

I wanted to add background music.  In an earlier revision of the source, I had a TODO comment about it, and the web interpreter supports it, but ultimately, we ran out of time.  I spent some time digging up classical music recordings with free licenses, but ultimately gave up on that to save more time for the story.  We finished the plot the night before the deadline, and I was fixing last-minute bugs the morning of.  :-)

Thanks for the feedback!

Yeah, i know that feeling, we finished an important feature of our own game less than 1 hour before submit! ;)

(+1)

I can't update the itch version, sadly, but I published an update to the GitHub version which includes a map.  In the new version you can get this link in-game by typing "map".  Hope this is helpful!

https://cashpipeplusplus.github.io/moonshot/Map.svg