Relaxing, use of multiple music tracks, innovation of the concept, lack of shooting, missing something? cool level design.
Really liked the feel of Paperthin. It was a really relaxing experience and I even completed both levels. I think the music helped enormously with making it such a relaxing experience as well as the really unique take on the Starfox 1993 (on rails) style, of not being combat based. The only thing I can say I would add is smoother movement, perhaps some more animations to make the movement of the plane feel more fluid. There is also in my opinion something missing... Try as I might I can't quite figure it out. I'm not sure if some kind of abstract story line or points system is what's needed... I can't quite put my finger on it.
Regardless, the game works excellently and even feels fun and relaxingto play. Great job guys!
Viewing post in Hernays the Trusted: Paperthin jam comments
Cheers man, in terms of something being missing, there were a couple of aspects we had planned but that didn't work out in terms of time. One was the option to customise your plane, the second was the addition of a mushroom level (shown in the thumbnail) and the third was a near-miss system where you would get more points by barely dodging an obstacle.
Hopefully that helps a bit?