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Relaxing, use of multiple music tracks, innovation of the concept, lack of shooting, missing something? cool level design.

Really liked the feel of Paperthin. It was a really relaxing experience and I even completed both levels. I think the music helped enormously with making it such a relaxing experience as well as the really unique take on the Starfox 1993 (on rails) style, of not being combat based. The only thing I can say I would add is smoother movement, perhaps some more animations to make the movement of the plane feel more fluid. There is also in my opinion something missing... Try as I might I can't quite figure it out. I'm not sure if some kind of abstract story line or points system is what's needed... I can't quite put my finger on it. 
Regardless, the game works excellently and even feels fun and relaxingto play. Great job guys! 

(+1)

Cheers man, in terms of something being missing, there were a couple of aspects we had planned but that didn't work out in terms of time. One was the option to customise your plane, the second was the addition of a mushroom level (shown in the thumbnail) and the third was a near-miss system where you would get more points by barely dodging an obstacle.

Hopefully that helps a bit?

That makes a lot of sense! I think with that added functionality the game would feel whole and complete. It's a fantastic game, I think you guys did great. It's such a shame having to stop working on these before we've implemented all the ideas we have for them!