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Hi!

I made a game + game engine from scratch using OpenGL and Go. It has a fully destructible pixel environment. The idea is to land on the moon with your little rocket, without getting shot down by the aliens or hit by the debris circulating the different moons. 10 levels that suppose to get harder and harder with each level. 

Full source code can be found on my github page: https://github.com/lallassu/moonshot