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Dude I stumbled by this game on complete accident and absolutely love it. The simplicity is typical of the genre, but it's got just enough artistic charm and the writing is fucking superb. Not that you asked, but I'd love to chat/listen/brainstorm if you ever want someone to bounce ideas off of. I haven't touched C++ in a while and I know Unity is C# but I definitely know enough to be useful for technical brainstorming too. 

One thing I thought of while playing was implementing some kind of counter to say "don't show this text again if there is other un-shown text." You could still cycle through it randomly for a greater variety of encounters, or let certain text repeat a couple times per cycle if it makes sense to do so. I found myself wondering if I had seen all the text, and as long as you have new text coming in the encounter still feels like it hasn't ended.

Thanks for the feedback, glad you enjoyed it so far :).

Actually, I could use some technical help on and off, I had a bug that was pretty game breaking and I only managed to fix it after 2 versions and even then I discovered the solution by accident. While I'm not new to C#, I definitely am to Unity so this project is a learning curve for me. Right now sadly I don't have any other place to chat than here, Patreon or maybe twitter. But lately I was thinking about opening a Discord server for the game and for ppl that are interested.

Also what you said about the text is a great idea! I will definitely look into implementing a system like that :). I hadn't even thought about it, thanks for mentioning it.

I'm so new to itch.io I don't even know if it has a DM system haha. If it does, I can't seem to find it. Did you want to direct DM on discord? My email is justforlewds2142@gmail.com if you want to go that route. I'd give you my discord handle, but I'm trying not to post it on my lewd account lol.

I don't have discord yet, if I have I'll send you an invite.