The game's hard to understand. I only played the first level. All those options seem cool at first, but I ended up using the one that pushes you in the direction you'd like, which kinda makes the others redundant. The "story" part was funny, maybe you shouldn't have it hidden on a menu.
And this is how the "How to Play" menu looks to me on my monitor:
Presented with this, I kind of wanted to give up on trying to understand the game. Like the person before me said, you should probably ease in the mechanics with a tutorial. Though, that's quite hard to do on a game jam.
Graphics are interesting, audio gets a bit repetitive after a while. Overall, an interesting concept that could use some polish.