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This is a good game. At first I thought once the “Hero” caught up to you, you were doomed… then I noticed you could still run away. That both opens up the possibilities and ratchets up the tension!

Thanks for the feedback!  I agree there are some definite possibilities on where we could go from here.  We were working through the concept of the hero searching out a weapon / power up which would make it easier for him to find the 'guy' - but like all dev projects on a time line, we ran out of time :)