itch.io Spring Selects Series A
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I will ALWAYS be down to play a game about armor-clad knights with guns. If that's the direction this is headed then count me in. Here are my notes

  • I never knew why I was dying. I imagine that there's no animations for enemies shooting, but it really seemed random to me
  • Holding shift makes you do the run animation even when stationary
  • menu UI for tiny baby ants, and no HUD in the nightclub level
  • I really enjoyed that my reward for finishing the demo was falling endlessly into the Unity void while contemplating my choices
  • SMG felt way better than DMR
  • I could stand on corpses

Cool stuff, can't wait to see animations for enemies and more robust AI and such