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(2 edits)

Posted this in the wrong place so just copying it over and adding a bit.

Just played Maid Mansion and I have to say it was quite an enjoyable experience. However one thing that irked me was Pa Zong's ending required a ridiculously specific route to achieve (I really wished there were more routes for her). That and I felt that my actions had no consequence on the story until the very end as most just result in maybe a single line change.

 ---- Spoilers--------

For example when deciding what to do with Takako my choice seems to have no real effect on the chain of events until the end where either Narumi gets stabbed or I end up marrying Takako.

-----Spoiler End------

This also reflects itself in the way the MC acts as once I choose to basically punish everyone and yet my character still acts the same way as when he is "kind". I would like to see more character in the MC maybe by hiding options from the player (such as with the massage) to flesh out the MC. I was also hoping that all the characters would get the same amount of attention but it really felt I was just pushed towards two (maybe three) of them. I was fine with the no harem ending though however it didn't feel satisfying at times as I was trying to find the other endings and just getting the same scenes over and over. Over all though the game was very enjoyable and my only real complaint was how some characters seem to less attention on them than others. 

TLDR: and other thoughts that didn't make it in initially.

Pro

-Art looks nice though the sprites and cg seem to be slightly different

-Naming the MC (who doesn't like that)

-Beautiful Cast (if a bit large)

-Plot was intriguing 

-Plot twist made sense even if in some  routes there was no build up

-Action that affect the story in some way are apparent upon reflection

- Did not forgetting the timeline the world is in. All too often VNs take a completely separate timeline when you go down a character route. (for example if you go down A route A gets cancer but if you go down B route A somehow doesn't get cancer.) But in this the police investigation always happens

Cons

- The MC is inconsistent as a character (you could chalk that up to the players fault)

- Extremely specific routes especially for characters like Pa Zong who barely make an appearance. Her route in particular left me very confused as I don't see why we couldn't help her in the other routes

-As with many VN with a supporting cast they get introduced and then quickly thrown out

-Some choices had consequences that were unclear even upon replaying (ie who to support in an argument (this ties into point 2 as many side characters seem to require a specific combination))

Great game would definitely recommend to anyone who is still unsure about it. Just make sure to use a walkthough cause some routes were difficult to find using trial and error. Also would there be by chance any DLC for this that expands the story as I see the Kickstarter never reached its 20,000 goal?

EDIT: Apparently there are two endings for Pa Zong according to the comments so I'm going to have to find them 

Pa Zong and Sarana were backer-funded characters, designed to have specific routes so as to keep the budget in terms of writing and CGs for them, under control. The same goes for all the other backer maids in the game - their "screen time" was limited, because they were designed to be in the game only as supporting characters or simply brief cameos.

 As of right now, there are no plans for DLC for the game, as we technically didn't even hit Miyuki's goal from the Kickstarter after one large dropped pledge and a couple others brought it down. The total shown there is not the total raised as it was more like 13.6k when all was said and done (as stated in my update on December 28th 2016).