Extremely fun, couldn't put it down! The whole of this is so cohesive and solid, and the play feel is fast and addictive without being overwhelming. Great use of art, music/sfx, and motion to provide feedback/queues as well.
Noticed that it is a bit easy to just keep side dodge punching or uppercutting everything rapidly to avoid damage, so only a few enemy groups ever felt challenging or like specific tactics were needed. Didn't find much a reason to block because knocking enemies around/down to stun them was easier. Demo boss was also rather easy because of this.
Congrats on getting backed!