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Asset Forge

Create your own 3D models and 2D sprites! · By Kenney

[SOLVED] Trouble with custom blocks

A topic by ichimitch created Nov 24, 2020 Views: 271 Replies: 3
Viewing posts 1 to 3
(1 edit)

I'm trying to create a bunch of custom blocks in Blender which I will then share for others to use.  I exported from Blender as OBJ and set up the collection for Asset Forge however the models are coming through with extra faces in Asset Forge. Can anyone shed some light on as to why this happens?  (it's half a couch if you're wondering)

I worked it out... Maybe. I think it has to do with making sure faces are divided a certain way.

> Can anyone shed some light on as to why this happens?  (it's half a couch if you're wondering)

The side of the model is a concave n-gon. Asset Forge does not know how to resolve that kind of geometry and makes a best guess attempt.

Solution: Don't use concave polygons and don't use n-gons.

(1 edit)

Thank you NottheDan. But I really don't know what I'm doing in Blender yet (as you probably gathered). So much so that I am not familiar with the terms you've used haha. I'll do some research on what n-gon and concave polygons are.