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Pretty entertaining. Looks nice, sounds the same, music is pretty neat. Maybe a bit easy, i completed it in 2 runs (in the first i died to the floor in the third location). Personally id tone down the graphical effects as sometimes it can be a tad hard to see stuff when theres a bit too much going on at the same time. Also allowing for multikills in one jump would be pretty cool, as not only would this allow for sweet triple kills but also sometimes theres multiple enemies very close to each other which may force you to take damage. Also not making the borders an instakill would be nice because as i said i died to one on accident because i was going too fast and didnt see it in time. Also making the view shift slightly towards your mouse (and maybe even to the end point) would be useful as sometimes i got a bit lost for a second, not knowing in what direction to go (i know its generally "upwards" but sometimes theres no planets in view). The final boss is a bit of a pushover, like someone who has used a computer mouse for more than an hour could probably beat that. Also making things that damage you no matter what a separate color would probably be nicer than just saying "hey, that thing will hurt you bad" (i think theyre usually fully red but some bosses have those and theyre the same color as any other normal enemy). Thats all i guess, pretty good.