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I liked the idea, and how it fit with the theme. It makes for an overall fine puzzle game. The art also looks quite good.

Despite other people saying they didn’t understand the idea of the game well, I gotta say that after reading the in-game tutorial, everything was clear to me.

However, I feel there was some lack of diversity, which is honestly fine, coming from a 72 hour game jam. For example, the dog only affects 1 character, and only 1 person wants to be on the ground. I still think the game is fine as it is, but if you were to expand this, this would be the first thing I’d look into.

Also, the transitions are too sudden. For example, it’s always startling when I complete the last round and it immediately takes me to the title screen, since I wasn’t expecting it, and I wasn’t looking at the number of rounds left.

And of course, there’s the UI issue which many others have pointed out already.

Despite the negatives, I generally enjoyed the game. Congratulations on finishing!

Many thanks for the lovely feedback, and for playing! We wanted to release it on smartphones eventually, so your points are very useful and definitely something to focus on when fixing the game. Thanks!!