Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I can't give a good mark to this game, although I'd love to love it.

Robots AI is my concern :

When I program my robots to "shoot on the deadliest enemy", I intend those robots to actually kill the deadliest enemy as soon as possible to quickly decrease the amount of damage done to my forces. So when there are 2 "deadliest enemies" in range, they should concentrate fire on one of them UNTIL DEATH.

But what they do is shooting at the deadliest enemy until this enemy's HP is down to close defeat (i.e. : 1 shoot from being down), then they turn to another "deadly enemy", keeping the enemy forces to full-damage-inflincting.

Moreover, when I change program from a robot to "go farthest from enemy", I don't intend this robot to charge the enemy forces.

Lots of enemy were on the right (east), not even one enemy were on the left (west). The bot could only go right or left... it choose the right, jumping right in the middle of the enemy force.

To my mind, this kind of AI is game-breaking.

I'm aware I've got no real control over my bots, but I would expect them to act logically, according to their programming and immediate surrounding.

Anyway, this game gives me a lot of hope, since I love its concept. Fix the AI to make it enjoyable and it will be a great game !