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Sorry if this is posted twice somewhere (I thought my review would appear here):

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What a fun and challenging game! Thanks for sharing it!

Of course, the foundation of a good puzzle game is a solid core mechanic, but I also feel like the overall presentation is just as important: I need encouraging audio and visual feedback to keep me interested in tackling each puzzle. And this game has it all!

The core gameplay was definitely a challenge for me; it took me a little while to wrap my head around how to best position the snake (especially the requirement to bring the snake off the ground to place the blocks), but the smooth visuals, the encouraging sounds, and the branching levels kept me motivated!

Even though I'm terrible at it, I especially like the "Arcade" mode. Excited to play more!

Thank you so much for taking the time to play it and let me know how it was! 

Yeah, the beginning levels have been refined quite a bit to make sure that players can get the hang of what's happening since it's all rather foreign. I'm glad you were able to get a good way into the game!

Very glad you think the sound and visuals are sufficiently well constructed lol, that's probably the hardest part for me to get right, I was experimenting a bunch with shaders for this game.

Yeah, the arcade mode is definitely for players after they have more or less gotten the hang of the game. I see the arcade mode as the "real game" in a sense and that the campaign is like a giant tutorial for it. It takes a bit of time to get used to, but its really satisfying when you get to the point that you can consistently improvise your chains.