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One thing, how do implement the scribble effect you use all over your game?

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If I had to guess I would say it's cycling through a series of texture files that are all slightly different.

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would be one solution, but its just a shader that is distorting the textures ;)

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I bet that's less work, lol

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Yep! I started diving and made this. I chose to go with manipulating the vertices. Gives it a very painterly look