Art style is a sort of all over the place and the game could use some explaining and could do without kicking you out of the game wehn you fail a level and instead just replay the one you failed, and the game controls well and feel good to play
Viewing post in Pain of Loviatar - Portal Run jam comments
Firstly, thank you for playing our game!
The controls are stated on the Game Page as well as the video trailer on the same page. As for the art style, we tried to keep a consistent pixel sprite style between the art team. There are different themes - steampunk, dieselpunk, and cyberpunk - to simulate different time zones in advancing worlds. In terms of the game closing when you lose, it is something we have all said we will take into consideration on how to fix this for our next project.
However, I'm glad you enjoyed playing the game!