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Few things to consider maybe adding, a better more expensive version of buffout.

A "Enemies left" counter per wave

Kill x of y could also reward small perma upgrades like +10% damage vs them

Kill x with z weapon, similar, + % damage, or recoil reduction or discount at the vendor

A small one but not sure how difficult it would be to implement, a in-round pause with access to the options, audio, controls ect, I'm always forgetting a button

Gallery mode? I'm not sure its implemented and I'm missing it, as the data counts are awesome, playing the animations would be cool too after unlocking them.

At the moment the cash value is "vulnerable" to cheat engine, something to note if something like that bothers you - tested to try out some of the more expensive vendor items

Keep up the great work!

(+1)

Buffout is already quite good in my opinion. If you have 0 Strength and consume 2 Buffout, you're already back in the game. Adding  a stronger version will probably be overpowered and makes the game go on for way too long.

The enemy counter is a pretty good idea. I'm gonna see if it's gonna work. Thanks!

You're the second person to suggest permanent upgrades. I'm gonna see if it will work well with this game.

Building an in-game options menu is pretty hard right now, because I've programmed the GUI of the game pretty badly. Maybe in the future.

Gallery mode is not present. It's definitely in my todo-list right now, so stay tuned.

I don't care too much about the cheat engine stuff. If people want to cheat, that's their decision. This is not a multiplayer game so it's fine.

Thanks for your input!

Deleted 332 days ago