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(+1)

https://itch.io/jam/mix-and-game-jam-2020/rate/822210 
your feedback is very welcome ;D

(+1)

Hello.

First of all: 1GB of game to download is not right, try emptying your project before... It can scare a lot of potential players.
Credits at the start is a weird solution, not sure how I feel about that but it's fine...
Since your gameplay has mouse included, you could make the menu mouse based with no problem.
Enter felt weird to control the game, because you have to change your hands position a lot, so you could add a button for click, or just click anywhere and would work fine.
The game was too dark, don't think it was really needed.
Some indicators in the racetrack would be fine, I got lost a lot...

The polish in the menu was great.
I liked a lot the music and sounds.

Good job, rated! :D

(2 edits) (+1)

hi kaibaka,

thx a lot for your extensive feedback! :) 

thx a lot for bringen it to my attention about the 1GB, wasn't aware of that.. 

I don't know if you are a unreal user, but could it be that it is because of the fact I always start in a third person template?

and are there any tutorials you can recommend to make my games lighter?


about the credits at the start:

there a 2 reasons for that, 1. I was running out of time and this was a quick solution xD, 2. It felt great with my music :)

but i can understand it may feels weird, altough I have to say I'm normaly working in the film industrie (thats my normal job) and there it's quite normal to do so (with the more important functions ;))

but still thx for letting me know ;)


yeah and about the menu with not able to use the mouse.

your totally right!

I wasn't thinking straight xD (I was aweak for 38 hours when  I made the menu ;p)


and about the darnkness and the track indicators.

also totally right about that ;)

that was purely because time was running out ;)

but especially more lightning i wish had the time for :|


glad you liked the sounds and music! :)

thx for the feedback, rating and playing, this is really helpfull! ;D


PS: srry for my bad english ;)

(+1)

You are welcome!

For your first question, I use Unity, but in some plugins it comes with a lot of useless assets for your games (that is mainly made for showing different examples), so it's no use for your game and so... Maybe Unreal is like that too.

Keep with the good job! :D

(+1)

check! :)

thx again! ;D