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I have a few complaints.

The special stages a piss easy once you get the pattern down

near VVZ, the game just nose dives in difficulty, especially the bosses. i'll name a few: VVZ 1 Boss, GGZ 1 Boss, PPZ 1 Boss (ugh, fuck this one especially), and TFF Phase 1.

in the final fight zone, can you make it so if you get to phase 2, you can restart from said phase? cause fuck restarting from the first phase.

can you try to fix some, or at least respond to this?

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btw can you change sonic and the crews sprite to affect the fact that this game is sort of a transitional game? you affected robotniks appearance to adjust that it's a transition from classic to modern 

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Also also, PLEASE add a NTSC Filter cause there is areas of the background that use dithering. With the NTSC filter, dithering is used for transparency and extra colour generation 

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Hmm...I'll see what I can do, might be an interesting idea to implement, but don't take this as a promise!

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i don't care if its not implamented, i just care that you like the idea

1.21 is out with a TV-Like filter option! Not exactly NTSC, but I think it looks really good with the background only dither effect. Just press F5 to toggle it!

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Aside from eggman the characters do not change much from the classics to adventure...I don't think there is anything to change about them.

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Really glad to see someone that says the special stages are too easy. It's really refreshing to read this after months of people saying they are impossibly difficult.

Speaking of the bosses, the idea is that they have to be difficult, so no, no plans on making any of them any easier, as much like the special stages they already are once you learn their patterns.