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Sotaknuck

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A member registered May 22, 2020 · View creator page →

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I'll patch it soon. Thanks!

Rocket knight adventures and sparkster package!

You have to use the spinners, and land on the two springs where you can see the sunset while spinning. Hold right and you'll leap above the chasm and reach the boss area.

Alternatively, if you know your way around the stage, you can cross the chasm on the platforms by spinning with the speed shoes active!

Thanks!

enter the game folder and delete the "last" file inside Data\Profiles.

Next time you enter the game you will have to re-enter controls.

The easiest way is to look for a Fire Shield. There's one near the start of the level if you stay in the middle hight of the lava falls, and a few others scattered through the level. With a fire shield he can't hurt you at all.

Without a fire shield, I suggest you to stay on the right side of the arena, wait for the fire to reach you then leap above it as you go to the left. Hit a pipe when you can. If you time it right, you should be able land a hit and have the fire dissipate before it can reach you on the other side.

Good luck!


Keep playing.

Simply put all the "Saturn" and "Custom" folders into Data\Soundtrack\

That doesn't happen when playing normally.

I'll have to spend some time to figure out where I forgot a layer check to reach that area on the wrong surface level.

Indeed it is, thanks for reporting!

(1 edit)

Happy new year AP7897! I'm sorry, I never experienced this problem. I cannot replicate it so I am unable to provide a solution to it.

Hello! Apologies! I missed a click! It should be good to go now!

Yes, I used version 1.5.1 and built upon it. If you're starting from scratch there is 1.5.2 out and other engines based on it as well.

You just have to unpack the zip file in the folder you want, there is no need for a tutorial, and no, no virus attached.

I'm sorry but I have no plans to do it, the game uses direct x9 for transparencies and the water effects, and I don't have the tools to convert it for android without having to rewrite a very large portion of the game.

Hello, it's a false positive. You may have to set up an exception for your antivirus to allow the game to run.

You can use any character once you unlocked all of them and bonus stage mode. Your save file will become an "ALL CLEAR" and you'll be able to start from any act as well

They are not as hard as they first seem.

Just practice them a little, you'll eventually be able to guess the patterns the game is throwing at you. Mind you I didn't say you need to memorize the level, just the possible patterns. If you manage to do that you can clear any stage the game has.

  • Try to never stay in the center too long, you'll likely get hit by a bomb
  • Jump left and right, don't run left and right
  • If you keep tapping the direction of the wall you're in, you'll stay stable in the same place
  • Each section has 3x the required amount of rings, don't get discouraged if you miss a line of ring at the start of a pattern.
  • Don't worry too much about having all the emeralds on the first playthrough. You can replay green grove and go for the missing emeralds quite easily on a cleared savegame

Time to give it a listen!

Thanks!
What's your favourite setting? Full dithered, sharp, or with only the backgrounds filtered?

Hello, thank you for enjoying the game and for the effort taken!

However, you should consider to download and use the Saturn DLC which already has the Saturn Soundtrack, doesn't require to replace the Mega Drive Music,  allows you to select which music to play in each act individually and loops correctly.

MK2 keeps attacking if you stand close when he bounce on the wall.
Give him some private space.

Difficult bosses are the name of the game here!
In the case of Eggman in Green Grove 2 it's all a matter of spacing.

Just look at how the ball bounces, and try to always stay on the same side so that Robotnik shoots the metal ball on a similar trajectory every time.

Nope

Thank you!

Drop a link if you complete a custom pack!

Hello, thank you for playing!
To enable the Music Options you have to download and install the Saturn DLC. Place both the Saturn and the Custom folders of the DLC in the Soundtrack folder of the game.

The game will detect them and enable the Music Options in the title screen.

Clear a full game with a good ending twice, it doesn't matter which character.

Thank you for playing!

The game has been made to respect the 4:3 screen ratio of a mega drive game.

You can toggle the screen ratio by pressing F12, so that the full screen resize isn't strecthed to fit.

No, it does not.

I envisioned Ashura to have an innate fire dash, so he should have a fire dash animation.

There is not much to explain. You have to look into the game events and find where the command to move to another screen is.

To learn how to navigate and use events is something you have to do on your own with a bit of trial and error.

I'd say it's normal when you're learning how it works.
Did you find the condition to load to the next stage?

well, just copy the level file and make sure to also have a "black screen" transition file between them.

After that just change the call to the next level to be to your new black screen.

It's just a few clicks in fusion.

Well, because I think as an attack alone it should not provide innate protection.

It's the beta signpost I made originally before I remade the final one for release.
As Nack's signpost is a different object compare to the real one, it still has the beta Shadow in. Consider it an easter egg of sorts ^^

To unlock Ashura you need to play a full game and get a good ending 4 times.

What?

Clearing Zones doesn't give you emeralds.

Silver Sonic gives you an emerald as an easter egg (he had a chaos emerald in Sonic 2 master system)
Nack gives you an emerald as he is hunting for them, and I wanted this detail to be somewhat relevant in game.

I'll check the triggers for leaving the tunnel to make sure you won't get stuck in the force-roll state that they apply.

I think Ashura works well as he is.

The Firedash as base ability gives him a lot more navigational options than base Sonic (Sonic needs better play to keep a fire shield on). This means Ashura can easily access wall blocked paths and shortcuts with less effort.

 You can rush down through the stages with him at the cost of being less effective than Sonic at the bosses.

Amy and Shadow cover respectively the Hard mode and the Easy mode, so yeah, it makes sense for Shadow to feel easy.