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amazing atmosphere, illumination on point and really interesting cave generation system. only thing is, you can build around you and enter the mesh, so you fall down into the cave on the bottom, just adding a check to see the distance between the player and the cursor would solve this easily. Waiting for a full game :) take a look at my project if you want, I'd really appreciate it

Hi! I knew about that problem, but there were more important things to do in the project... :D. But yes, checking the distance would be a great and siple way to avoid entering the collider. Thanks a lot for the review!