So I'm having a bit of trouble finding out how to make a monster evolve with the item evotype. How exactly does it work? Is it like the evolution stones in pokemon where you use them? Or do you need the monster to hold the item while it levels up? (I tried messing around trying to get both of these methods to work, but failed)
What should I be setting for type, validflags, use_script and use_arg for an evolution item in init_items?