Thanks for all of your hard work on the game! I've played an awful lot of it, but I keep going back to .85 because I so much enjoy using a Javelinier or two to build up towers and chokepoints in which to fight. It feels like only three charges of tile raise/lower to start with isn't enough now. I think raising the starting uses to six or seven would be enough to make the Javelinier better at his task without going crazy with unlimited ones. Please consider for a future update; I'd like to play through and see more of your changes! Thanks for making a great game!!