Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(3 edits) (+1)(-1)

Revisiting the game for the last update so pros and cons are down below for the version 1.9 (after the game was hatpached)) Check out my vid here (at least the ending - it was so hilariously dreadful; and likes and subs are highly appreciated as well)):

Advantages:

1. INTRO!! It blew my mind, it was so cool and scary and explained a lot. I especially liked that it explained the boy in the locker! The girl seems now much more realistic and that scares even more!

2. Her new behaviours are so cool! I think that in the video I have checked out every new behaviour and I liked them all a lot! I think that overall she became much more fogiving then before. Sometimes she lets the player go or fake stab them or just plays around. The game finally felt perfectly balanced - like it's hard to beat because the girl is so unstable and unpredictable, but it's beatable because she just plays with the main character. It feels like if she would want to - she'd kill the main character already and that's the perfect feeling for this game I think.

3. I love classroom changes a lot! The desks in disorder actually add more to the experience then I'd expect. The school feels more real now - as if she was just chasing the main character and their friend around, knocked all the desks a bit and finally caught them. But she wants to play some more... So cool!

4. I love that now the player has to ability to interact directly with her - to play nice and give her the key or to make her maaad. At the same time, now that we have this ability, it feels like we have not enough choices to affect her mood, so I pointed this out in the disadvantages as well. Still, being able to affect her mood in such an obvious way is super cool! Amazing job!

Disadvantages:

1. When she hugs the player from behind and if the player tries to close the door on her then she starts levitating behind the player and that can be seen in the shadows. It's hilarious but I think it wasn't on purpose.

2. Her "hiding behind the desks" behaviour is cool but she can almost get stuck in it. Once in the classroom she was running from one desk to another hiding behind them over and over and over when I was moving. It looked hilarious. Maybe that was intentional but it gets very weird when it happens too much at the same place.

3. The notes at the start say different things when the player picks them up comparing to what can be read at first glance. Also, after the intro the whole starting area got a bit weird. There so many qustions: Why did she lock the door and leave us the key? Did she have a spare set of keys for the whole school? Why doesn't she lock other doors then (a possible idea for a new behaviour: make her lock the door and hide the key or even GIVE the player that key but with the possibility that the room is trapped. Or with 50/50% chance of a trap or a health kit)? Did she wrote us the notes in blood? I get  that she wants to play but she could just free us then. I mean, she is random and weird but it feels like something still lacks in this whole scenario. Maybe it would be cool to make her say somethin along the lines of "I'm gonna be back, so don't worry) But also I'm going to leave this key here in case you decide to play :) ". I think that the start requires some finishing touches like mentioned one.

4. Now that she's so smart it feels like she could make comments like "oh, you find your friend, next time I'm going to hide him better" upon finding the body or the head. Or if she sneaks and hugs she could move in another directions or make demands like "lets go for a walk" or "lets just stay and hug each other, won't you?". Though that's a very minor detail) 

5. It would be so cool if she'd have an anger meter. I mean, she already has one but it would be cool if there would be more ways to influence it. Like if you play by the rules and give her keys, she gives you more chances to escape instead of killing you. So, my point is, if the player has pissed her off, it would be nice if they could make something nice for her in order to make her chill again, like leave her a present or hug back when she catches the player. It would be so nice to have more ways to affect her mood!

Overall:

You blew my mind! That update was incredible! 100/5! Such a great job! I literally was speechless when I launced the game! Nicely done, great job!)

Hope my feedback was useful!