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(1 edit)

Not specially hard, but the dark corridor with the spectre opening in front of you and the lost souls attacking from behind can actually surprise you. XD

However, it has 22 enemies surpasing the limit of 20.
And one of them is out of the map, making impossible 100% kills!

Thats strange? Every difficulty has 20 monsters. 

In GZDoom the monster count is 22 at the start of the map.

Maybe other source ports don't count Lost Souls in the total or something like that?

That must be it, I tested in Crispy Doom. Now yeah that imp is outside, is there still time for bugfixing?