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Hi! I'll be playing Dicey Dungeon Escape tomorrow on stream along with several others games from the jam at 3:30pm EST. I'll be talking about any interesting design decisions as I play, and suggesting improvements if any come to mind. Please feel free to join me live, it'll be extra fun to chat together about your game while playing it :)

Here's the segment where I played your game! As we discussed in the stream, the board game aesthetic is interesting, it draws in board games fans, but the game would benefit from giving the player more control. For example, if they had a limited number of re-rolls, that would give the players the power to escape from a sticky situation rather than just hoping to have good luck in their rolls. Keep up the good work :)