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By only previously viewed lines, do you mean skipping any lines of dialogue which are the same as in other character perspective versions of the scene which the player has already viewed?

I don't think there's any simple way to implement that, but because the scenes are interspersed through with internal monologue the player wouldn't have seen before, they'd only be skipping a few lines at a time anyway.

Yes, that makes sense, but let's say you play choosing only one characters POV, and you play a second time with a different characters. Those scenes will have different dialogues, but there are common scenes with the same dialogue, which could be skipped. Does that make sense?

Unless I'm misunderstanding what you're suggesting, that's already the case in the current build of the game. Some scenes are locked to a single perspective, and you can use the skip read text function to skip those regardless of which character perspectives you've chosen in other scenes.

(+1)

I suppose I either missed, or misunderstood the feature. My bad! Thanks a lot for the quick answers and keep up the good work :)