Excellent art design: both background, character, and monster. Lacking in mechanics, however: character seems sluggish and slow (both in terms of travel and gun speed); 'E to Interact' should also be taught when Shift and Click for gun controls are taught at the sign, or at least explained in a READ ME file. Monsters seemed overpowered: 5+ shots seems extensive when accounting for the reload lag. Would love to see this as a finished game, however; great potential and again, phenomenal art
Viewing post in Guaishou _ PROTOTYPE comments
Hi, just in case you didn't knew already, there is a newer version here if you want to give it a try :)
https://apophenia-23.itch.io/guaishou