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0.1.3 still has the same issue. Is there any additional info I can give you that might help diagnose the bug?

(+1)

so I was working on this issue a bit with someone else and i think it has something to do with the shaders failing to compile. getting the exact information might require a more stepped version of the debug executable. if u want u can dm me on discord and i can try to diagnose it with you (there should be a link on the cliad page). WOULD BE ETERNALLY GRATEFUL