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Heya :3 I wish I could help you, but unfortunately, Tyranobuilder games + macs just don't seem to get along very well at all :(

I don't know any actual statistics, but a lot of mac users seem to have this problem. It worked alright on my partner's old work macbook, but I have no idea if it's worked for anyone else on mac because I don't know enough people that use them to find out >.<

I did search online for help in the past + posted in the support forums for Tyrano on Steam. If you haven't already, you could try some of the suggestions on this page. There just doesn't seem to be any real solution to the issue though :( The English community manager for Tyranobuilder pretty much just stated that the devs say the problem is macs are awkward, and kinda just left it at that with no actual fix >.< Which is incredibly frustrating!

I'm hoping to be able to work with a new engine soon cos I'm getting pretty fed up with all the issues Tyrano has that don't seem to get fixed :(

I can't upload a browser version either because the game is too large to fit within itch.io's acceptable size guide for browser games.

I hope you can manage to find a fix somehow, and I'm really sorry that there's nothing I can do to help :( Thank you so much for your interest in the game + I hope you're managing to stay safe :3

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Hi, I have a mac and have also ran into issues launching itch.io games before so I have become accustomed to looking into game files to find the problem. Unfortunately this game wasn't an easy fix like previous ones because it seems that the file needed to run the game is not a "unix executable" file. There is no way for mac user to play this game because the file is not unix executable, and instead only appears as a text file. I don't know how to solve this issue because I am not familiar with the software the game was made with, but hopefully this can help a little. I look forward to being able to play this game, so goodluck fixing it :)

Update: I converted the plain text file into a unix executable file (using the chmod +x command in terminal) and it still would not work. I believe there are still files missing that prevent just converting the file from working. This is the error message [9436:1123/152402:WARNING:shell_main_delegate.cc(231)] en-CA.pak file not found. [warn] kq_init: detected broken kqueue; not using.: Undefined error: 0

Thanks for the info + for checking out the game :3 I'm sorry you weren't able to get it working still in the end :(

Unfortunately, all these months down the line I'm still none the wiser as to what on earth I can possibly do to fix the issue >.< The support discussion I had open pretty much just ended with the support manager saying the devs of the software say that macs are awkward, that it'll work for some and not for others... Which is not exactly an acceptable solution! It's very frustrating that the support for the software just isn't there :(

This is one of the main reasons I'm giving up on using Tyranobuilder to make stuff. I've got a new engine now which will hopefully allow me to make games which will run on mac more reliably! I still need to learn how to use it though, and I probably won't be remaking SR on there for the foreseeable future cos it would just be too much work to remake it all in the new engine :( I do hope to completely remake it with new sprites in the future, but that'll be a long way off. 

It sucks you're not able to play it either anyhow :( Really sorry about that! Thank you for the interest though + I hope you're managing to stay safe :3