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I agree. It's very simple, and could use some curveballs. Right now it's just a fun concept / foundation, but it needs more mechanics to keep things interesting.

If I'd had more time, I would've liked to add police who use your knocks, but with certain parts offset a little. An imposter knock. Giving them a product will ding you. Maybe even some resource management elements. All theoretical. I didn't get around to prototyping any of that.

Thanks for playing!