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Thanks, that means a lot :)

I never wanted to go all in on the same sorts of designs as the giant monster movies I love, this game is all about doing things different. But there's something really special about having the right vibe there from the start, instead of using the same anime-style characters as stand-ins or waiting for art before I did any worldbuilding.

Still, it was only when I got that first character art that I realised that Kaiju Noir would be a real thing, not just some project I'd never finish.