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The current look of Dark. At the moment this is the best I could do art wise. However thematically I'm not satisfied with this look. It feels too modern for a medieval world. But I have to balance out the work, so the animations and designs will be reworked down the line. But for now this is the idle animation. 

Running

Crouching

Jumping and falling

Wall sliding.

TODO: I would like to add animations for landing and jumping off the ground and walls.  It would make the transitions much smoother. 

I'm currently working on a nice satisfying dash move for Dark. A Dash that also keeps its momentum when you transition to a jump. I currently don't have a completed dash animation, so I'm working with this temporary image.

After this, I will add different attacks. These will include basic combo attacks and directional attacks in air and on ground.