The current look of Dark. At the moment this is the best I could do art wise. However thematically I'm not satisfied with this look. It feels too modern for a medieval world. But I have to balance out the work, so the animations and designs will be reworked down the line. But for now this is the idle animation.
Running
Crouching
Wall sliding.
TODO: I would like to add animations for landing and jumping off the ground and walls. It would make the transitions much smoother.
I'm currently working on a nice satisfying dash move for Dark. A Dash that also keeps its momentum when you transition to a jump. I currently don't have a completed dash animation, so I'm working with this temporary image.
After this, I will add different attacks. These will include basic combo attacks and directional attacks in air and on ground.