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Ooh, that's really neat. I want to also explore the asymmetry of executioner and civilian. What is the real meaning of ending someone's life? Why does one life matter over another? Why does one person get to take that life? And each time you play, there's a different criminal condemned to the eternal punishment of death. It would also be neat to explore the afterlife, even having the executioner meet all the people they killed. (That would mean that maybe it can't be completed during recess, but who knows)