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This was a wonderful game. I have enjoyed similar downhill games in the past and had a ton of fun playing this game. The ragdoll effects made my laugh a few times. The force mechanic was well made and I felt it was balanced and allowed a good amount of force to be taken but also kill you if you land too hard. Great work on this. You can totally make a nice mobile game with these skills. Please continue on your game dev dream! Keep up the great work.

Advice for Future / Feedback for improve this game:
- Add items. Maybe try having a timer that is counting down to zero and have time pick ups that increase the time left. Giving an incentive to take risks and ride faster. You can also add damage instead of recovering force and have repair item pickups that remove the damage level.
- In the mobile game sense, you can add some upgrades and a point system in which to upgrade the bike/character.
- Complete a game loop. Have start menu, then a button to click into the game itself and have a lose condition on the gameover with a score/time display with a button to restart the game. This will be great practice to have in the future with any game. Always make a loop for repeatability and overall presentation.

Thank you so much for submitting the game and giving me a good laugh in the process. Hopefully we will continue to see you submitting fun games like this to our game jams in the future.
Video Play-through (<-Click)

High Score: 34.38 Seconds