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The story seems good now that you've explained it, but I feel like it's not clear enough in the game. Try adding little story elements in game, like small easter eggs that give you more context, maybe little hints that something is off and things aren't real or something like that.  By indicators I mean not telling the player through narration what to do and where to go, but maybe adding little UI elements like waypoints and objectives, something like that. The narration audio quality was a bit bad and I couldn't understand it at times, but I suppose that's not your fault. I did download it, but the controls were still a bit clunky, I'd suggest tweaking with the character controller a bit. Thanks for being so receptive!