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hey, thanks for the extensive comment! it can be real difficult to actually get people's thoughts about the game, so it's always good to hear something pretty exhastive.

hmm, keyboard shortcuts probably wouldn't be doable without a lot of extra effort, but i'll definitely consider stuff like movement shortcuts for my next project.

i've been thinking about some kind of travel/storage crafting upgrade, but i'm actually not totally sure how much i want to actually add in, like, gameplay; since i don't really want to like, require people to grind for materials to make something to reach a new area, that means that the gameplay is always gonna be really lateral and the mechanics aren't actually gonna be very relevant. but i guess i could include something that makes 'progression' easier.

one of the things on the to-do list is different pregnancy/egg-laying resolutions based on whose eggs you're carrying, so even if there's not a full 'astau ending' i'm planning on adding at least an extra scene or two where you return to him to lay his eggs & have a bit more follow-through with him.

there's at least one new worldmap monster encounter definitely slated for 1.1, but i haven't been sure how full i want to stuff the world map -- it feels kind of weird to have a dozen different giant monsters within a day's walk from this remote desert town. in very early development i'd planned for a total of five or six (giant worm, fire monster, big insect, big snake, acid sea-goat, etc), but between the associated transformations + all the various khru threesomes (and other interactions) i'd need to write i ended up cutting a bunch of that. that being said, yeah right now the worldmap is pretty empty.

also you're welcome! yeah when i was writing the game i really wanted to make something that was... more extreme than a lot of the porn games i'd seen before? or like, touching on things i was interested in that i rarely saw in other porn games, so i'm glad to hear that it has that same pull to others.